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Sucker Punch Joins Sony Computer Entertainment Family

We don't know about you, but we applaud this move.

Today, Sony Computer Entertainment has announced that leading developer and long-time partner Sucker Punch Productions has joined the "global development operation of Sony Computer Entertainment Worldwide Studios (SCE WWS)." The inFamous and Sly Cooper developer is the 16th studio in the SCE WWS family.

This builds upon an already strong foundation between SCEA and Sucker Punch, and the press release clarifies that day-to-day operations "will continue to be run by the current management team and company founders." They'll just work "in conjunction" with the SCE WWS Foster City Studio. Said Shuhei Yoshida, SCE WWS president:

"Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family. The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3's history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year."

Sucker Punch managing partner Brian Fleming added that they've "enjoyed an incredible relationship with Sony" thus far, and this new relationship with SCE will give them "the flexibility and trust to take creative risks and invent new properties." There's yet another studio saying that Sony lets them create their own impact via risk-taking and innovation.

And as far as we're concerned, having Sucker Punch as an official part of the SCE team is…well, in a word, awesome .

Related Game(s): inFamous , inFamous 2

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