Metal Gear Solid has never been grisly so when we watched Raiden slice through human (or apparently human) enemies with fierce brutality, people started to talk about the "new-look MGS."
It's not just about the new gameplay; it's the new, more adult-oriented style. And don't think the Rising creators haven't noticed this reaction; producer Shigenobu Matsuyama says he's fearful about seeing a "GTA-like" reaction from gamers. In speaking to Eurogamer , Matsuyama addressed the ability to cut through human bodies in many different ways, and distinctly recalls early impressions generated by the now-venerated Grand Theft Auto franchise:
"What was shocking was a title like Grand Theft Auto. I never realized the freedom of any other games. You could go anywhere. You could do anything. It was fun, but at the same time I felt a fear of what the people would do and how they would react.
When I saw that title I thought, as a creator there was going to be a hell of a lot of risk involved. As I create Rising, and going back to the freedom to cut humans, I always have Grand Theft Auto and that shocking feeling in my mind."
Still, it's not that the blood and guts go flying; the carnage is more on the slick, sci-fi side of things. Not that that makes it any less brutal, of course, and if placed in front of enough anti-gaming eyes, such a feature could cause a definite backlash. So, what do you think? Some gamers just don't have an opinion one way or the other; all they want is an awesome production.
Related Game(s): Metal Gear Solid: Rising