They've worked and worked and worked and worked . It has taken a lot of time, a lot of effort, and a lot of money. But the final achievement should be so mind-boggling, the experience will be well worth the wait.
At least, Polyphony Digital boss and Gran Turismo creator Kazunori Yamauchi says so. In the most recent issue of the Official PlayStation Magazine, he somehow managed to push the already towering hype to new heights by saying GT5 is actually almost too advanced even for the PlayStation 3. There are two particular quotes that have started to raise eyebrows , and they are as follows:
"The level of precision we've achieved [in GT5] is actually more suited to the next generation of machines. The detail that goes into a premium model [has] gone beyond the level of the current PlayStation."
The article goes on to say that the game in question "accurately models mechanical and cosmetic damage to an absurd degree, and whilst the classic models will buckle and crumple, those newer models will near-disintegrate." We told you before that given the gargantuan anticipation and expectations for GT5, it absolutely needed to become the best simulator ever . …but the more we see and hear, the more we're convinced that's a foregone conclusion.
Related Game(s): Gran Turismo 5